Simulation Information
This simulation consists of a projectile that can be launched.
You can control the simulation using these variables:
- Height: The initial height of the projectile
- Velocity: The initial velocity of the projectile
- Angle: The angle to launch the projectile at
- Gravity: The acceleration due to gravity
The simulation also contains these output measurements:
- Time: The time that has passed
- Position: The current position of the projectile
- Velocity: The current velocity of the projectile
Controls:
- Use the start and stop buttons to start and stop the simulation
- Use the step button to advance the simulation by 0.01 seconds
- Use the reset button to restore the simulation to its initial state
- Click and drag the simulation to pan
- Use the zoom in and zoom out buttons or the mouse wheel to zoom in and out
- Use the reset zoom button to undo all zooming and panning
Equations:
-
\( x = { t \cdot v_0 \cdot cos{ \theta } } \)
- \(x\) is the horizontal position of the projectile
- \(t\) is the time that has passed
- \(v_0\) is the initial velocity of the projectile
- \(\theta\) is the angle that the projectile was launched at
-
\( y = { y_0 + t \cdot v_0 \cdot sin{ \theta } - {1 \over 2} \cdot g \cdot t^2 } \)
- \(y\) is the vertical position of the projectile
- \(y_0\) is the initial height of the projectile
- \(t\) is the time that has passed
- \(v_0\) is the initial velocity of the projectile
- \(\theta\) is the angle that the projectile was launched at
- \(g\) is the acceleration due to gravity
-
\( v_x = { v_0 \cdot cos{ \theta } } \)
- \(v_x\) is the horizontal velocity of the projectile
- \(v_0\) is the initial velocity of the projectile
- \(\theta\) is the angle that the projectile was launched at
-
\( v_y = { v_0 \cdot sin{ \theta } - g \cdot t } \)
- \(v_y\) is the vertical velocity of the projectile
- \(v_0\) is the initial velocity of the projectile
- \(\theta\) is the angle that the projectile was launched at
- \(g\) is the acceleration due to gravity
- \(t\) is the time that has passed